

The bombs are reloaded every few minutes.Ĭorki drops a bomb on a target area, dealing damage to all enemies hit and revealing them.Ĭorki charges to the target location, dropping bombs that leave flaming areas on the ground. Enemies that hit this tar are slowed and take magic damage over time. The latter is faster and goes further than the standard Valkyrie, dropping bombs in its path that knock back enemies and drop incendiary tar on the terrain. SUPPLY: After a certain time, Corki can return to the base to retrieve some Supply which grants him a bonus in movement speed (outside of combat) and the possibility of using a "Mega Valkyrie". The cost of subsequent Living Artillery fire increases for a while.Ĭorki's basic attacks deal bonus damage, half of which is magic damage. Kog'Maw fires a living projectile at great range, dealing damage equal to the target's missing health, in addition to revealing it for a few seconds. Kog'Maw spits out a trail of silt, damaging and slowing any enemies that pass through it. In addition, Kog'Maw's attack speed limit is doubled. Kog'Maw's basic attacks deal damage equal to a percentage of the target's maximum health. On activation, Kog'Maw produces a bonus in attack range and doubles all his bonuses in attack speed, regardless of the origin. When he dies, Kog'Maw sets off a chain reaction that detonates him after a few seconds, dealing raw damage to all nearby enemies.ĪCTIVE: Kog'Maw fires a corrosive projectile that deals damage to the first enemy hit, reducing their armor and magic resist for a few seconds. The projectile deals massive damage to the first enemy hit (or when reaching the end of its range), then it explodes and hurls shards in a conical area that deal additional damage to enemies behind the target. Graves fires an explosive projectile so powerful it hurls him backwards. For a few seconds, Graves benefits from a bonus in armor and magic resistance. Graves rushes past him, reloading a bullet as he moves. Enemies caught in the cloud of smoke are slowed down and no longer see as far. Graves fires a smoke grenade into the target area, producing a cloud of smoke. Graves fires a projectile that explodes after 2 sec, or immediately if it hits a piece of scenery. Hitting an enemy with multiple bullets deals bonus damage. Each attack shoots multiple bullets in a conical area.

Damage from champions and turrets applies a 3 sec cooldown to In Enemy Territory. After 2 sec of channeling, they unite, increasing their total movement speed by 70/100/130% and giving them the ability to cast Fatal Volley by ending In Enemy Territory or by performing an offensive action. Quinn and Valor unite to fly at high speed. After hitting its target, it leans on it, interrupts it briefly, and throws itself back a distance equal to its max attack range. Quinn charges at an enemy, inflicting physical damage and slowing their movement speed. Activate for Valor to reveal a large area nearby. Passively grants Quinn increased attack and movement speeds when attacking a vulnerable enemy. Quinn calls on Valor to mark an enemy and then damage and limit the vision of nearby targets. Harrier's cooldown changes based on critical strike chance. If Quinn attacks the vulnerable target, she deals additional damage to them. Lead Barrage can inflict critical hits.Įvery few seconds, Valor marks a nearby enemy and makes them vulnerable, in addition to revealing them for a few seconds. Miss Fortune unleashes a barrage of bullets in a conical area in front of her for a few seconds, dealing damage with each wave. Miss Fortune rains hundreds of bullets in an area, dealing damage and slowing enemies. Fickle Heart extends the duration of the attack speed bonus, and the duration increase is doubled against champions.
#Kog maw reduce dmg full#
After a while, she gains an additional bonus to movement speed.Īctive: Miss Fortune gains an attack speed bonus in addition to the full bonus that Fanfaronne can passively grant. Passive: After a few seconds without taking direct damage, Miss Fortune gains movement speed. If the first target is killed, the second takes additional damage. Miss Fortune fires a projectile that hits a first enemy and then a second behind, dealing more damage to the second target.

Miss Fortune deals bonus damage when attacking a new target. Preseason 6 is an opportunity for Riot to rework certain shooting characters to give them their own identity.ĭo not forget to find the other articles from the summary of the Season 6 file!
